Apple reportedly agrees to pay Ericsson 0.5% of iPhone & iPad revenues in patent settlement
A long-running patent dispute between Apple and mobile comms pioneer Ericsson dating has been settled, said the Swedish company, announcing that a license deal for its 2G, 3G and 4G/LTE patents had been reached. The amount Apple agreed to pay for use of the patented technology has not been disclosed, but Reuters cited an estimate in an investment note from a Nordic bank.
Investment bank ABG Sundal Collier said in a note to clients it believed the deal meant Apple would be charged around 0.5 percent of its revenue on iPads and iPhones by Ericsson.
The two companies have been in dispute since 2012. Apple took Ericsson to court back in January, claiming that the company was asking too much money for a license, and Ericsson countersued shortly afterwards.
The Swedish company upped the stakes in February, asking the ITC to block iPhones from the USA. The ITC agreed to investigate, but did not impose an import ban. Ericsson’s next move was to sue Apple in Europe, but it appears that the two companies have now settled their differences.
Filed under: iOS Devices
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Report: Apple retail stores to start selling accessibility accessories early next year
High-resolution audio isn’t the only rumor emerging from Macotakara today, the site also claiming that Apple will begin selling accessibility accessories for Macs and iOS devices early next year.
In the second quarter of 2016 (January-March), Apple plans to release Accessibility-related peripherals and accessories for both iOS and OS X.
Apple has long championed access to technology for those with disabilities. The American Foundation for the Blind gave Apple a Helen Keller Achievement Award, while the president of the National Federation of the Blind stated that “Apple has done more for accessibility than any other company.”
Apple has previously highlighted Accessibility apps in its store, and Tim Cook last year told investors that while making its devices accessible doesn’t necessarily increase revenue, the company does so because it’s the right thing to do.
Photo: Resound
Filed under: AAPL Company Tagged: accessibility, Apple Retail Store, Apple Store, Disabilities
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High-resolution audio once more rumored to be coming to iTunes, maybe to Apple Music
Japanese blog Macotakara claims that Apple is planning better-than-CD quality audio for iTunes at some point in 2016.
According to several insiders familiar with Apple, whose products are exhibited at Portable Audio Festival, Apple has been developing hi-res audio streaming up to 96kHz/24-bit in 2016.
By way of comparison, CDs offer 44kHz/16-bit. The sources cited appear to be manufacturers making Lightning-based headphones, which would support the hi-res format. It should be noted, however, that Apple has been sourcing at least some of its music at 96kHz/24-bit for many years …
Apple first started asking music labels to supply the high-resolution audio files almost four years ago, for its Mastered for iTunes albums. At that time, Apple was then doing its own encoding to a lower-resolution format. The company said at the time that it had an eye to rolling out higher-resolution versions at a later date.
Keeping the highest quality masters available in our systems allows for full advantage of future improvements to your music.
It was suggested last year that Apple was planning to release at least some albums in 96kHz/24-bit form later the same year, with Macotakara lending its support for the rumor a month later.
There have also been long-running suggestions that Apple plans to ditch the 3.5mm audio jack in favor of Lightning, the latest of them once more from Macotakara. In our own poll, the majority of you expected Apple to go this route.
Image: Sony
Filed under: Apple Music Tagged: Apple Music, Compact Disc, Hi-res music, High-resolution music, iTunes, Lightning headphones
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60 Minutes goes inside Apple’s weekly exec meeting, design studio, spaceship campus, & more
As expected, this weekend’s episode of 60 Minutes on CBS was chockfull of Apple news and anecdotes. Retail chief Angela Ahrendts, design head Jony Ive, CEO Tim Cook, and many more all joined host Charlie Rose to discuss a wide range of topics, including encryption, terrorism, design, retail, and much more…
First off, Cook again talked about how users shouldn’t have to choose between privacy and national security. “I think that’s an overly simplistic view,” Cook explained. “We’re America. We should have both.” Building on that, Cook reiterated the fact that there shouldn’t be a backdoor for anybody into consumer devices. This is a stance Cook has taken many times in the past, despite the recent issues of terror around the world.
Cook explained that iOS devices nowadays hold so much personal information, including health data, financial data, intimate conversations, and much more. It takes a special key to access that data, Cook said. And that’s a key to which even Apple doesn’t have access.
“If there’s a way to get in, somebody will find the way in. There have been people who suggest that we should have a back door. But the reality is if you put a back door in, that back door’s for everybody, for good guys and bad guys.”
Moving on, Cook and Rose discussed Apple’s use of Chinese labor and some of the issues that go along with it. Cook said that Apple’s use of foreign labor has nothing to do with wages, but rather with the skills that those workers possess and many American workers lack. This, Cook explained, is due to China putting an enormous focus on manufacturing, while the U.S. moved away from a focus on vocational skills:
“China put an enormous focus on manufacturing. The U.S., over time, began to stop having as many vocational kind of skills. I mean, you can take every tool and die maker in the United States and probably put them in a room that we’re currently sitting in. In China, you would have to have multiple football fields.”
One issue that has surrounded Apple is the conditions in which workers operate in China. When asked if Apple has a responsibility to pay attention to conditions overseas, Cook said it does have a responsibility and it does it.
“We have a responsibility and we do it. We are constantly auditing our supply chain. Making sure that safety standards are, are, you know, are the highest. We’re making sure that working conditions are the highest. All of the things that you would expect us to look for and more, we’re doing it.”
Rose then asked Cook about recent allegations that Apple has moved away from the drive to perfect products that it had under late-CEO Steve Jobs. Cook said, however, that Apple is still very much Steve’s company. “This is still Steve’s company,” Cook said. “It was born that way, it’s still that way. I’ve never met anyone on the face of the earth [like Jobs],” Cook remarked. “He had this incredible and uncanny ability to see around the corner. Who had this relentless driving force for perfection.”
Cook and Rose also talked about what exactly it takes to get a job at Apple. Cook explained to Rose that it takes a lot more than just a skill to work in Cupertino. Rather, people at Apple have to have an uncanny drive at wanting to change the world and have to be idealists who dream big and can know what kind of technology is the future.
You look for people who work for a different reason. People who want to change the world and work with a passion and an idealism. People that don’t take no for an answer. People that don’t accept the status quo. People that inherently aren’t satisfied with things. People who see things and know it should be different and sit and focus on it until they find an answer. People that can’t be told things are impossible.
When asked how Apple looks for people like that, Cook was quick to note that the company doesn’t test, but rather looks people, again, with a drive and a passion:
We don’t test. We don’t put someone through one interview. We have like 10 or 12 people who interview. We look at candidates through different points of views and we have a very diverse population. We’re looking for wicked smart and people that have a point of view and can debate that point of view.
Also this week, Charlie rose got a demonstration of iPhone camera technology from Apple’s senior director of camera hardware Graham Townsend. Townsend showed how Apple simulates every possible lighting situation in its labs to ensure that the iPhone is capable of handling anything a user throws at it.
Rose also got a look at the weekly, mandatory executive meeting held at Apple’s headquarters every Monday. Attendance, Rose explained, is mandatory.
Next, Rose got a tour of Jony Ive’s uber secret design studio. Rose first noticed that nearly all of the tables in the studio were covered up with blankets, which Ive said is due to the fact that if Rose could have seen what was there, he would have seen a “glimpse of the future.”
Ive then showed Rose the 10 different variants that Apple considered for the iPhone 6s and iPhone 6s Plus. Ive explained that the reason Apple chose the design it did was because of an “emotional” connection Ive and his team felt to the design.
Rose was then taken to an unmarked building off of its main campus. The building, unknown to Rose, turned out to be a mockup Apple Retail Store. Rose then talked to retail chief Angela Ahrendts, who said that she holds meetings in that mockup store every week to discuss potential changes to retail design and more.
Rose also sat down with Phil Schiller to talk about the idea that one Apple product could cannibalize another. “It’s by design. You need for each to fight for their space. The iPhone has to be so great you don’t know why you want an iPad,” Schiller explained. “The iPad has to be so great you don’t know why you want a notebook. The notebook has to be so great you don’t know why you want a desktop. Each one’s job is to compete with the other ones.”
Rose and Cook then discussed Apple Watch and some of the allegations that it’s not as refined as it should be. “Every product can be improved,” Cook explained. “And the Watch is no exception to that. I’m not disappointed in it. When we launch a product, we’re already working on the next one. And sometimes even the next next one. We always see things we can do to improve,” Cook said.
Finally, Cook was asked about the potential of Apple developing a car and as he has done in the past, he avoided the question. “One of the great things about Apple is that we probably have more secrecy here than the CIA,” the Apple executive joked.
Ive, when asked about the idea of Apple becoming “too rich” said that it’s certainly a possibility.
“That possibility absolutely exists. I think one of the things that also has the possibility to exist is that our heads are down on these tables worrying about these designs and our heads don’t tend to be up looking around us. We’re more aware of us and the perfection we’re chasing.”
Cook and Rose also dove into the personal details of Cook’s life, including his decision to come out as gay. Cook explained that while he is a very private person, he did it to help those who struggle with that aspect of their lives.
“I value my privacy. I’m a very private person. But it became increasingly clear to me that if I said something, that it could help other people. And I’m glad because I think that some kid somewhere, some kid in Alabama, I think if they just for a moment stop and say, “If it didn’t limit him, it may not limit me.” Or this kid that’s getting bullied or worse, I’ve gotten notes from people contemplating suicide. And so if I could touch just one of those, it’s worth it. And I couldn’t look myself in the mirror without doing it.”
A full transcript of Rose’s interviews with Phil Schiller, Angela Ahrendts, Tim Cook, Jony Ive, Graham Townsend, and Eddy Cue can be read here. Earlier this week, 60 Minutes shared a clip of Cook talking to Rose about Apple’s tax policies. Those comments, including Cook calling claims that Apple avoids taxes “total political crap,” can be read here.
Filed under: AAPL Company Tagged: 60 Minutes, Angela Ahrendts, Apple, interview, Jony Ive, Phil Schiller, Tim Cook
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Amazon/Best Buy just dropped $100 off the new Apple Beats Lightning Pill II+ ($117-138/ea)
Amazon and Best Buy offer the Beats Pill II + in Black (Best Buy also offers White) for $137.99 with free shipping. That’s the lowest price we’ve seen on Apple’s new Bluetooth speaker by quite a bit (it was discounted $30 to $200 on Black Friday). It comes with soft carrying case, 1.5m Lightning to USB-A charging cable and 12.5W PSU.
Better yet, grab 2 and the price for each drops to just $117/ea at Best Buy.
Note Amazon might take a 1-2 days for processing but both promise to deliver in time for Christmas.
Filed under: iOS Devices Tagged: Beats, Beats Pill II+, Bluetooth Speaker
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Taylor Swift’s 1989 World Tour film now available exclusively on Apple Music
As expected, Taylor Swift’s 1989 World Tour documentary is now available exclusively on Apple Music. Apple and Swift announced the partnership last weekend, marking a continuation of the growing relationship the two parties have developed since the launch of Apple Music this summer.
The 1989 World Tour film was filmed primarily in front of 76,000 fans during her stop at ANZ Stadium in Sydney on Nov. 28. The film features the entire performance of Swift’s show that night, as well as a variety of other footage. There are backstage clips from the entire tour, clips of rehearsals with the plethora of artists Swift brought out during the tour, and interviews with Swift and other members of her entourage.
Furthermore, Swift has completely taken over the “New” tab in Apple Music. As you can see in the image above, the New tab shows nothing besides the pop star’s music and videos in celebration of the documentary’s release. Apple has done this a few times in the past, most recently with the release of Coldplay’s new album, but never to this extent.
Taylor Swift and Apple have had a blossoming relationship since the introduction of Apple Music. It all began when Apple announced wouldn’t pay artists for the 3 month free trial period, which prompted Swift to write an open letter to Apple asking the company to respect artists. Apple executive Eddie Cue then responded with a tweet announcing that Apple would change its policy, leading Swift to release 1989 exclusively on Apple Music.
Taylor Swift’s 1989 World Tour documentary is available now exclusively to Apple Music subscribers. View the trailer below:
It's here! #1989WorldTourLive is now on @AppleMusic! http://ift.tt/1QevUoB https://t.co/1Y3nv4FVIl
—
Taylor Swift (@taylorswift13) December 20, 2015
Filed under: Apple Music Tagged: Apple, Apple Music, film, Taylor Swift
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The Beatles music reportedly coming to one streaming service on Christmas Eve
When Apple Music launched back in June, it was noted that the music subscription service didn’t offer up the entire iTunes catalog with a few big name artists missing including The Beatles. That could be about to change, according to a new report out of Billboard, which cites sources that claim The Beatles music will be available for streaming for the first time next week. While the report believes The Beatles music will start streaming on Christmas Eve, what isn’t clear is which streaming service will have access first …
Billboard says word was in 2014 that Apple Records was considering a six-month exclusive with one streaming music service, but that obviously hasn’t happened yet. Then in January, Rob Wells, head of Universal Music Group’s digital business at the time and now exec at Crowdmix, continued talks to get The Beatles onto streaming with the report saying a deal was put together in mid-September. Apple Music’s initial free trial period for early adopters ended around the same time.
Apple entered the streaming music business itself for the first time in 2014 with its acquisition of Beats Music. Then in June it unveiled its predecessor, Apple Music, which launched at the end of that month. While it’s possible Spotify or some other streaming competitor could be set to exclusively carry The Beatles next week, it wouldn’t be unprecedented for Apple to bring The Beatles to a new medium.
The Beatles catalog was first available digitally in 2010 exclusively through iTunes for a while, which was a major deal for Apple at the time with 2 million tracks sold within days. Bringing all or most of that catalog to Apple Music would be an equally big win for the growing streaming service.
Similarly, AC/DC resisted digital music sales until coming to iTunes in 2012 then later Apple Music at its launch. As for exclusives, Apple Music has had its fair share with Taylor Swift’s 1989 album being available solely on the streaming service after a public back and forth between the pop star and Apple over free trial terms. And starting Sunday, Apple Music will exclusively carry Taylor Swift’s 1989 World Tour film.
Finally, earlier this month The Beatles 1+ collection of 50 restored videos came exclusively to iTunes. Could The Beatles catalog on Apple Music be next? Apple hyped the announcement in 2010 as ‘A day you’ll never forget’, so should we expect another similar occasion next week? Looks like we should know something by Thursday so stay tuned.
Filed under: Apple Music Tagged: Apple Music, Apple Records, Beats Music, Spotify, Streaming Music, The Beatles
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Photoshop Fix for iPad Pro now supports Apple Pencil tilt shading & pressure detection
Adobe’s recently launched Photoshop Fix app has been updated this week to add further support for Apple Pencil on iPad Pro. The image editing app already worked with Apple’s new digital stylus on the larger tablet with initial support introduced in late October, and the latest update goes beyond basic support by recognizing both pressure changes and tilt shading when editing with Apple Pencil.
The enhanced support works well and really makes the precision editing with Apple Pencil on photos more natural when using the new iPad Pro. As you can see in the example with the sharpen adjustments highlighted in red, Pencil can now fill in large spaces quickly and apply more or less of an adjustment by adjusting force without tweaking hardness or softness settings.
Earlier this week, Adobe updated Lightroom for iOS to support the iPad Pro as full resolution and Split View and Slide Over features on the latest iPad models.
Other image editing apps for iPad Pro have updated this week to add further Apple Pencil support as well after its initial release last month.
Pixelmator added tilt support to detect shading from 30 additional brushes within the app (and made the iPad Pro icon more crips on the Home screen). Procreate fixed tilt values for certain brushes where shading appeared too large and included improvements to reduce lag in the software when starting a stroke. Want a fun recommendation? Pigment, a relaxing coloring book app for iOS, launched this week with iPad Pro and Apple Pencil support.
Filed under: Apps Tagged: Adobe, Apple Pencil, Photoshop, Photoshop Fix, shading, tilt
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Apple’s iPhone continues to top Flickr’s most popular camera list in 2015
Flickr today released their list of most popular cameras and brands used for photos shared on their site this year, and it’s no surprise that Apple’s iPhone continues to top the list. The iPhone 6 alone tops the list of most popular camera on Flickr in 2015, accounting for 5% of all photographers on the photo sharing site this year. Various models of the iPhone from 2015 and earlier still in use take 8 out of the 20 slots on the top camera list this year. In total, Apple-branded cameras made up 18.52% of ones used on the service this year.
Ranked in order of popularity by percentage, the list includes iPhone 6 at 5%, iPhone 5s at 4.9%, iPhone 5 at 4.2%, iPhone 4s at 3.5%, iPhone 4 at 2.5%, iPhone 6 Plus at 2.2%, and iPhone 5c at 1.8%. Flickr also lists the iPad (presumably all models combined) at 1.1%.
Note that the iPhone 6s and 6s Plus did not register in the top 20 list which ends with the Nikon D3100 at 1% as the latest iPhones were only available for a small portion of the year sampled. Going into 2016, the latest iPhone models feature significant camera upgrades over past models, further replacing dedicated point-and-shoot cameras for many consumers and even DSRLs for some.
Compare that to Android which saw Samsung smartphones make the list but in lower listings. The Samsung Galaxy S4 is the first Android cameraphone on the chart in 11th place at 1.5% of all photographers, followed by the S5 in 13th at 1.2% and S3 in 19th with 1.1%.
Flickr also found that iPhone users often use multiple devices to upload photos, most commonly various iPhone models followed by different Canon cameras. You can read the full study here and see the top list below.
Filed under: iOS Devices Tagged: Cameras, Flickr, iPad, iPhone, iphone 4, iPhone 4S, iPhone 5, iPhone 5C, iPhone 5s, iPhone 6, ISight, top camera
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Hundreds of iOS/Mac games & apps are on sale for the holidays, these are the best ones you can’t afford to miss
From 9to5Toys.com:
As usual at this time of year, many of the most popular and highly rated iOS and Mac games/apps are going on sale for the holidays. While you may notice a few apps from this past week’s daily roundups, we have scoured the App Stores to bring all of the best and most notable deals to one place. Some highlights include sales on the entire Infinity Blade Trilogy, a massive list of Final Fantasy titles, 2Do, Duet Display, MacPhun photo editors, a few of Apple’s App/Game of the Year 2015 picks and much more:
iOS Apps:
iOS Universal: 2Do: $8 (Reg. $15)
iOS Universal: FX Photo Studio – Pro Picture Editor: FREE (Reg. $1)
iOS Universal: Awesome Calendar: $3 (Reg. $7)
iOS Universal: Thermo-Hygrometer: $1 (Reg. $2)
iOS Universal: Loopy HD: $3 (Reg. $4)
iOS Universal: Halftone – Turn Photos Into Comics!: $1 (Reg. $2)
iOS Universal: Red Clock – The Minimal Alarm Clock: $1 (Reg. $2)
iPhone: Awesome Note 2: $3 (Reg. $4)
iPad: Awesome Note 2 for iPad: $3 (Reg. $5)
iPad: Notes Plus: $7 (Reg. $10)
iOS Universal: Duet Display: $10 (Reg. $16)
iOS Universal: Fitness Buddy: $3 (Reg. $4)
iOS Universal: City Maps 2Go Pro » Offline Map and Travel Guide: $1 (Reg. $5)
iOS Universal: Monogram: $1 (Reg. $2)
iOS Games:
iOS Universal: Infinity Blade: $1 (Reg. $6)
iOS Universal: Infinity Blade II: $1 (Reg. $7)
iOS Universal: Infinity Blade III: $1 (Reg. $7)
iPad: The Room: FREE (Reg. $1)
iOS Universal: The Room Two: $2 (Reg. $3)
iOS Universal: FINAL FANTASY: $4 (Reg. $8)
iOS Universal: FINAL FANTASY II: $4 (Reg. $8)
iOS Universal: FINAL FANTASY III: $7 (Reg. $15)
iOS Universal: FINAL FANTASY IV: THE AFTER YEARS: $8 (Reg. $16)
iOS Universal: FINAL FANTASY V: $8 (Reg. $16)
iOS Universal: FINAL FANTASY VI: $8 (Reg. $16)
iOS Universal: FINAL FANTASY IV: $8 (Reg. $16)
iOS Universal: FINAL FANTASY VII: $11 (Reg. $16)
iPad: FINAL FANTASY III for iPad: $8 (Reg. $17)
iPad: FINAL FANTASY TACTICS: THE WAR OF THE LIONS for iPad: $8 (Reg. $16)
iPhone: FINAL FANTASY TACTICS: THE WAR OF THE LIONS: $7 (Reg. $14)
iOS Universal: CHRONO TRIGGER: $5 (Reg. $10)
iPhone: Secret of Mana: $4 (Reg. $8)
iOS Universal: Lara Croft Go: $2 (Reg. $$5) – Apple’s 2015 Game of the Year
iOS Universal: Hitman: Sniper: $1 (Reg. $3-$5)
iOS Universal: BADLAND: $3 (Reg. $5)
iOS Universal: LEGO Harry Potter: Years 5-7: $2 (Reg. $5)
iOS Universal: LEGO Harry Potter: Years 5-7: $2 (Reg. $5)
iOS Universal: LEGO Harry Potter: Years 1-4: $2 (Reg. $5)
iOS Universal: The LEGO® Movie Video Game: $2 (Reg. $5)
iOS Universal: LEGO® The Lord of the Rings™: $2 (Reg. $5)
iOS Universal: Skip-Bo™ – The Classic Family Card Game: $1 (Reg. $2)
iOS Universal: Phase 10 – Play Your Friends!: $1 (Reg. $2)
iOS Universal: Surgeon Simulator: $1 (Reg. $5)
iOS Universal: God of Light: FREE (Reg. $2)
iOS Universal: Attack the Light – Steven Universe Light RPG: FREE (Reg. $3)
iOS Universal: To-Fu Fury: $1 (Reg. $2)
iOS Universal: Space Invaders Infinity Gene: $2 (Reg. $5)
iOS Universal: Bastion: $1 (Reg. $5)
iOS Universal: Transistor: $3 (Reg. $10)
iOS Universal: Oceanhorn: $5 (Reg. $9)
iOS Universal: Sid Meier’s Starships: $5 (Reg. $10)
iOS Universal: XCOM®: Enemy Within: $5 (Reg. $10)
iOS Universal: NBA 2K16: $4 (Reg. $8)
iOS Universal: NHL 2K: $1 (Reg. $3)
iOS Universal: WWE 2K: $3 (Reg. $8)
iOS Universal: Toca Lab: $1 (Reg. $3)
Mac Games:
Mac: Trine 2: $3 (Reg. $15)
Mac: Trine: $2 (Reg. $10)
Mac: Batman Arkham City GOTY: $10 (Reg. $20)
Mac: Batman: Arkham Asylum: $10 (Reg. $20)
Mac: Sid Meier’s Pirates!: $7 (Reg. $15)
Mac: LEGO Harry Potter Years 1-4: $5 (Reg. $20)
Mac: LEGO Batman 2: DC Super Heroes: $10 (Reg. $20)
Mac: Tomb Raider: $15 (Reg. 30)
Mac: Tomb Raider: Underworld: $10 (Reg. $20)
Mac: Mini Ninjas: $2 (Reg. $10)
Mac: LEGO Star Wars Saga: $10 (Reg. $20)
Mac: Borderlands: The Pre-Sequel!: $15 (Reg. $40)
Mac: Borderlands 2: $10 (Reg. $20)
Mac: Civilization V: Campaign Edition: $10 (Reg. $30)
Mac: Star Wars®: Empire At War: $10 (Reg. $20)
Mac: SimCity™: Complete Edition: $10 (Reg. $30)
Mac Apps:
Mac: Affinity Photo: $40 (Reg. $50) – Apple’s Mac App of The Year 2015
Mac: Affinity Designer: $40 (Reg. $50)
Mac: Intensify: $10 (Reg. $15)
Mac: Tonality: $10 (Reg. $15)
Mac: Aurora HDR: $30 (Reg. $40)
Mac: Snapheal – Fix your photos.: $8 (Reg. $10)
Mac: ColorStrokes: $2 (Reg. $3)
Mac: FX Photo Studio: $10 (Reg. $15)
Filed under: Apps, Tips and Tricks Tagged: 2Do, Apple’s 2015 Game of the Year iOS Universal:, Batman, CHRONO TRIGGER, Duet Display, FINAL FANTASY, Final Fantasy titles, FX Photo Studio, Hitman Sniper, Infinity Blade, lara croft go, MacPhun photo editors, Secret of Mana, tomb raider
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